Comprehensive Character Guide for Luhes in the 3.1 Version
It's been a long time since I've seen such a wheelchair main DPS. After watching the skill set, I kept exclaiming about every highlight. Honestly, playing him is incredibly simple. To sum up, Luhes is a Spectro-element Resonator main DPS focused on harmony, with a single-target-oriented mechanism that deals increasing damage over time. His operation is extremely wheelchair-friendly. If you find other teams too complicated to play, I highly recommend picking him up. The downside is that he’s not yet fully developed—he lacks dedicated support, so his damage is currently incomplete.
Mechanics and Gameplay
First, regarding gameplay mechanics: the conclusion has already been stated—just focus on the highlighted points, and in other situations, simply use basic attack. Luuk Herssen's mechanism involves unlocking enhanced skills through normal attacks; each enhanced skill grants a charge for the ultimate, with each charge providing a 25% damage bonus to the ultimate.
So during combat, we use the Intro Skill to enter, then chain normal attacks to the highlighted skill to directly unleash the Forte skill. After releasing the Forte skill, we perform a strengthened normal attack and apply one stack of [Sonata Offset] to the enemy. However, this all counts as part of the skill-to-normal attack transition. There are three full cycles in total; after using the Forte skill three times, you can unleash the Echo ultimate to switch targets.
Minimal resource consumption: Intro Skill entry — normal attack to skill highlight — enhanced skill — normal attack to skill highlight — enhanced skill — normal attack to skill highlight — after the third enhanced skill, one normal attack — unleash ultimate and deploy Echo to switch targets (execute if available).
So what is Luuk' Resonance Energy Bar for? You see, Luuk' gameplay is very straightforward—it's a three-stage buff skill sequence leading up to the ultimate. Therefore, this energy bar is divided into three segments, each providing a 110% damage multiplier boost to our buff skills. The way to fill it is simple as well; the Intro Skill immediately fills it to full upon entry.
Character Development
Regarding skill point allocation, the two innate skills should be prioritized first without question. Resonance Skills, Resonance Liberation, and Normal Attacks constitute the core of the damage output process and should be maxed out first. Next, focus on Circuit skills, and finally, Intro Skills.
Weapon Selection
Priority is given to the exclusive weapon Daybreaker's Spine. It provides attack and critical hit stats, percentage attack increase, enhanced Spectro damage after normal attacks, and further normal attack damage boost when the enemy is affected by Tune Strain. Additionally, it has a noble Defense Ignoring effect, making it highly synergistic with Luuk Herssen.
Secondary Pulsation Bracer which offers attack percentage, damage dealt to enemies in the Resonant Interference state increased. Normal attack damage can stack up to three layers, making it very suitable for characters like Luuk who continuously use normal attacks.
Zani’s signature weapon, Blazing Justice , grants armor penetration on normal attacks and increases attack power by a percentage.
Echo Selection
For Luhes Echo, it is recommended to choose the five-piece set of Rite of Gilded Revelation. Its effect increases Spectro damage by up to 30% when using Normal Attacks, and after activating Resonance Liberation, Normal Attack damage is increased by 40%. 34311, the 3C Twin Nova: Nebulous Cannon provides a 12% Spectro normal attack bonus for both hits. For 4C, Hyvatia; for 3C, one Elemental and one Attack are optimal; for 4C, Crit Rate and Crit Damage; 1C for high Attack. Recommended Energy Recharge is around 130.
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Sub-attributes: Adjust Crit Rate and Crit Damage as needed > Major Attack > Normal Attack Damage
